• Capstone 2024

    I’ve always loved art and telling stories. After three years of animation study, I have learned more skills about animation software, and the works produced are better than last year.

  • Portfolio

    Tool: Sai2

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    Self-portrait

    Drawing of my own charactor.

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    Memory

    Drawing of me and my best friend.

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    Character Design

    I hope I can design interesting character.

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    Color Key Project

    The main object is characters but the color key technique is working for me.

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    Story Telling

    I hope to express my emotions by drawing the interaction of the characters.

  • Stylized animation

    This is a true story. My best friend and I met online. He left me because of mental illness. I miss him very much and I want to express my thoughts of him through this stylized animation. I hope to make a better and more complete story in a new way this year.

    Concept Art

    My concept art drawing wants to show a good level of creativity. I like to create an original idea that stands out, and I hope I have included unique and exciting design elements that catch the viewer's attention.

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  • Bumper Assessment Pre-Production

    3D rigging

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    Design

    Design my own character. the inspiration is from my favorite game.

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    Character rotate

    Draw the character from different angles.

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    Set Design

    Background Design, I hope to create an atmosphere of a dark cave with a beam of light shining into it.

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    Modeling

    Start Modeling my character in maya.

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    Rendering test

    Check the effect of the character Model in the rendering view.

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    Rigging and Texturing

    Rigging the character in Maya and using substance printer to draw the character's texture. I forgot to take a screenshot of this process.

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    Set

    Further complete the scene modeling.

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    Final

    Put the character into the scene and set the lights, then I can start animation!

  • Capstone Character Development

    3D rigging

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    Concept Design

    This time, I decided to challenge the quadrupeds.

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    Set concept

    I hope to create a dark forest this time.

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    Modeling

    This time, I used ZBrush to better shape the model in early version.

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    Detail

    This time I used a new method to make the fur, and I think the result is pretty good.

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    Rigging

    Rigging the modle and I make lot of control for my character.

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    Expression and pose test

    Making sure my character rig is working.

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    Texturing

    Use substance painter to add textures to the character. This time the textures are almost all hand-painted.

    Final Model!

    I posed my character in a cool pose and placed him in a scene that would highlight his personality and habits. Looks like it ready for capstone.

  • 3D/2D Animation

    Tool: Maya, Toon Boom Harmony, Story Board, Sai2, Premiere

    Motion Capture Animation

    Maya Mocap

    Using the motion capture resources provided by the teacher to import my character. Then I need to do some post-processing.

    Texture practise

    Maya, Substance painter.

    Try using substance printer to draw materials for my character's model.

    Medly Project

    Maya,redshift,UE4

    Lipsync prictice

    Rendering test

    Maya, redshift

    Put my model into real-world photos to test, match the lighting effects, and make the model blend into the real world.

    3D Animation

    Maya Android

    Referenced the dance of a popular traffic star in China, and used a high-quality chicken rig found on the Internet.

    2D Animatic

    Animation to Sound

    Create a small animatic scene with my own story.

    2D Chase

    Cinematic Sequence

    Group project, each person is responsible for drawing a part of the plot, and finally, each person edits and puts them together.

  • Style Development

    The process of trying a new style.

    Progress of A1

    Line work of my A1 project.

    A4 story board

    Only a half of the A4 is completed but I hope the audience can understand the story.

  • Modelling/Rendering

    Tool:Maya, redshift

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    Rendering Test

    I started learning redshift.

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    Bumper Assessment

    This is the first big assignment in my new school. I think the modeling is okay but the texture can still be improved.

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    Roughe set

    My final Capstone will not look like this but I think it looks pretty good at this stage.

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    Stylized rendering

    Imitating the light and shadow effects of a picture for rendering practice

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    Barrels

    The first time I used Substance Painter to paint a material and imported it into Maya for rendering.

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    Tower Assignment

    Rendering of tower done in a previous class. 

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    Environmental set

    I created a model of a house in my modelling class, and then I created my favorite textures based on my house in the game.

  • Contacts

     FatalFreeze

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    linkedin

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    instagram

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    Twitter

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    yang65@sheridancollege.ca

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    Resume